Kuaishou GameMind Lab 2026

TRACE BENCH

Task-driven Roleplay Agentic Checklist Evaluation

Roleplay evaluation should reveal what was tested, what failed, and which dialogue evidence supports the judgment. TRACE BENCH turns each role profile into a fixed checklist, then adaptively verifies it through natural multi-turn interaction.

200 Evaluation Cases
5,498 Checklist Items
26 Evaluated Models

Coverage is engineered, not assumed.

TRACE BENCH actively reaches fixed role requirements and preserves the evidence needed to audit every judgment.

MiniMax free dialogue 73.74%
102 messages, 292 items uncovered
TRACE BENCH 99.91%
At most 65 messages, 1 item uncovered

Coverage = (completed + failed) / total. It measures whether an item was tested, not whether the model passed it.

Human audit 93.00%

Agreement with human majority over 600 checklist items.

Fleiss' kappa = 0.7255
Protocol hygiene 44.7%

Seeded case-runs contaminated by a fixed first message.

Removed in the final protocol
Closed-loop evolution -8.48

Mean CC change under refined verification flows.

Same requirements and denominator

Fixed targets. Adaptive dialogue. Auditable scores.

Scored requirements are built once from the role profile. The User Agent changes only how those requirements are elicited and verified.

01
Offline construction

Fixed role-specific checklist

Role + scenario specification
  1. C1 Stay in role
  2. C2 Remember relationship
  3. C3 Maintain world knowledge
  4. C4 Follow interaction goal
  5. C5 Recall injected fact

Built once and fixed across models

02
Online interaction

Roleplay dialogue + private tracker

User Agent

Rowan, the North Gate sent me. I carry the watch token.

Roleplay Model

Then the watch trusts you. The archive seals changed after dusk.

private C2 -> completed Evidence: watch token recognized

Planning and tool results never enter public dialogue

03
Evidence output

Checklist state trace

ID T1 T2 T3 T4
C1
C2
C3
C4
completed in progress failed

Every terminal judgment keeps supporting dialogue evidence

04
Next evaluation

Closed-loop benchmark evolution

Base traces Failed items Refined flows

Effective verification actions are distilled from failed traces. Role requirements and the scoring denominator stay fixed.

Verification evolves; requirements do not

Termination is gated by evidence.

Every item must reach a terminal state with evidence before the conversation-finish tool can release the evaluation.

pending non-terminal
in_progress non-terminal
completed can flip to failed
failed sticky
abandoned untestable
Finish evaluation all items terminal + evidence attached

Five dimensions, one explicit contract.

Overall = 0.45 CC + 0.05 STM + 0.10 Diversity + 0.25 LQ + 0.15 Length
45%

CC

Completed non-STM role requirements over all non-STM prebuilt items.

5%

STM

Cases that complete the cross-turn user-injected fact probe.

10%

Diversity

Character-bigram sentence similarity mapped to a repetition penalty.

25%

LQ

Per-reply LLM judgment of fluency, usage, and internal logic.

15%

Length

Deterministic language-aware bounds for response length.

Overall ranking with capability breakdowns.

Results use the same 200 cases and 5,498 fixed checklist items. Overall follows the five-dimension weighted formula; C-to-F is diagnostic only.

The paper reports 100% Covered Rate for the main benchmark and therefore omits it from the leaderboard.

Open full tables and analysis

Stable rankings under controlled variation.

01

Repeated runs

max sigma = 1.34

All six tested models preserve their ordering across three independent runs.

02

User Agent replacement

0 rank changes

Three qualified User Agents produce exactly the same six-model ordering.

03

Strict failure

completed -> failed

Later counterevidence can overturn success; failure evidence cannot be erased.

Two sources, one shared scoring denominator.

Every case packages a target role profile, user profile, interaction scene, and fixed checklist for repeated evaluation across models.

78

CharacterEval-derived cases

Original public character profiles supplemented with scenes and user-side context.

122

Scenario-generated cases

Chinese-English roles with richer relationships, tasks, and behavioral constraints.

200 evaluation cases

Role-derived checklist coverage

Identity Personality Behavior Ability boundaries Speaking style Privacy Scene adaptation Cross-turn memory
5,498 prebuilt checklist items in total

Kuaishou GameMind Lab

Team Leader
Qi Gan
Project Leader
Ziwei Zhang
Technical Implementation
Jiahui Zhang * , Ziwei Zhang * , Yipeng Wang, Yibo Liu, Haozhou Pang, Qi Gan, Kai Sheng
Human Evaluation
Jiahui Zhang, Yipeng Wang, Yikai Hu, Hongyan Ren, Lan Zhou
Affiliation
Kuaishou GameMind Lab

* Equal contribution to technical implementation.